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Loved it, all the animations and sounds were very expressive, and the music was catchy. Visual style and story felt like good goofy fun. I laughed out loud when the silly cutscene ended and I immediately had to gun down enemies, but I think a jarring answer to the question of "how do I return to monke?" is the best and most enjoyable one - no changes there. If there's anything I think could be improved on, it'd be the boss and enemy variety. Nothing too fancy - maybe a ranged enemy as well as a melee enemy, and more bosses with unique attacks (the golden knight was great). Overall fantastic game, had a great time playing!

We ran out of time for the enemy variety, sadly. We tried to make up for it by making the weapons pretty unique, but it doesn't really have the same effect.