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Is miss darkness even beatable?

I've tried a ton of strategie, but this is starting to feel like a bullshit unwinnable fight. You can't really outdrain her if because she pulls from all 3 companions, so I tried to do so when she broke everyone but red (and by farming hp in the early fight, so I went in with 100k hp on red, plus bonuses for the first few round through the giant status). and while I could outdrain her by like 0.2 million, she had a 300M head start that's impossible to clear without doing this fight for hours.

I probed for hidden mecanics, like drain/killing the vixen, and while she doesn't do anything if the vixens are drained she simply revives them at full health if they go down.

You can't outheal her attacks, as red cannot defend and thus is doomed of eating 800 bleed damage per turn, plus the mandatory 400-600 damage from the claws (and whatever the vixens do if not drained) and you can't damage her, as her defense stats makes anything that's not a giant deal no damage, and she heals for at least 250 hp a turn.

I seriously ask what tf even is the point of giving a fight option, that takes forever to get to, with a bs boss rush and vixens that while easy are a pain to redo every time if she can't be defeated?

Maybe I should go a beat the factory to get the robot companion, but even then I don't think it matters as she'll just drain this one too and give her an even bigger head start.

Lastly, she can't be stunned or baited into an attack pattern, so she's basically an rng boss with no way out besides 20 hours of slogish back & forth.

and for an official review of the game, fun premise severly dragged down by the biggest slog of gameplay you could imagine. Start is garbage, where you are basically rerolling encounters to avoid the slime as much as possible (regardless of the route), only to be met by an equally annoying boss that punishes you heavilly regardless on how you approach it. The gacha mecanic on equipement, as well as the one equipement rule is bullshit, not because only one equipement per character is unfair but because you can't store them. So the growth ray and temporal watch are the only viable ones, as other legendaries are only usefull against building, and the shrink ray does not work where it would matter.

I'm willing to make peace with the AI assets, but like make this game fun.

Anyway, those are my two cents, if someone knows how to beat Darkness, I'm open to everything, and if someone has the cheat code I'd appreciate as it didn't seem to have appeared in the ascension ending and I'm not interested in grinding everything again.

I'll add something, because my grieviance make the game sound like a slogfest with no substances.

The fights are fun, the problem is the time they take. There's plenty of strategies that work and that are fun to figure out, my problem is how slow everything is. Beginner fights take betwen 15 to 30 turns, with all of the animations, the first fight with 3 enemies I encountered took over 10 minutes by playing optimally. There is no reward for figuring out a fight besides winning "eventually", and that's the problem, a user suggested adding a speed up button and I wholeheartdly agree.

And some encounters shouldn't scale besides a certain point, like the factory. I should be able to go to max level and no have to fight level 100 machinary with an annoying building. What is the point of leveling if everything that matters scales with you?

(+1)

Spoiler
















The ancension code is eternalember

Thanks a lot, ended up downloading the game and taking it apart myself. Honestly, for a point & click held together by a single json file it is pretty well written and coded. Compliments to Karma for this

(2 edits)

I've yet to try this but I think the winning item combo might be shrinking ray on Sam Temp on Red and Nano (mini robot) on Vix. defeat the slime queen twice drain the mage or healer but make sure you drain something as Red first action and give it to the robot. spam mend after the queen gone (cannot be revived or fully drained) The mad scientist is easy so should fine with the mini robot you can bypass the thorn effect that hitting the taunt gold of the dragon thanks to the Marking that the mini robot can do shrinking the malice and marking the malice should take them out even though they are stun immune they are not seduce immune which does lower their damage shrinking Miss D should reduce her damage and marking her should would make all your attack crit on her Not sure if she's Stun immune since when I fought her I was using Grow and shrink and clock. And I brought her down to yellow health I blame the Dragon gold since I did take alot of self damage hitting that gold.