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ouuuu, ideas for the last four that are going to be somewhat stronger than the rest? How about Hammering the enemy with indirect, high volume, positively explosive artillery fire? Or maybe some kind of enemy control virus bots or just hacking in general. Tho each of those are confined to some maps, like the underground map can't have the artillery barrage and the de-existing of invasive alien things can't have the hacking done, so that can be the counter balance for some big nice explosions and some absolute chaos inducing friendly fire fiasco, respectively 

A hacking weapon could be cool since the team system is now in place, but I do worry it could become too OP very quickly. It's worth a shot experimenting with though, thanks for the idea!