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(+1)

Oh wow thanks so much, this is genuinely gonna be so helpful for future games :D 
My plan for this game looked something a little more like this:

  • First, spend 30 minutes on the music
  • Second, spend another 30 minutes on the visuals
  • Third, begin programming the player and tile engine, while adding tons of visual polish
  • Fourth, panic because there's only half an hour left and the game is barely in a playable state
  • Finally, make some really basic AI, add some more visual polish, then add really basic you win/game over screens

...I clearly don't have the best time management skills lol
But seriously, thanks so much for this advice - really appreciate it  :D