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(+1)

The pipe system has a flaw - if the pipe near the sprinkler does not update, the sprinkler keeps spraying water even after you remove the generator. Also should it not have to be connected to a body of water? or is that what the generator is supposed to do (provide water)?

Without any way to automatically harvest the crops (or replant one-time ones) the spraying is only useful on the multiple-harvest ones

And the naturally growing plants not needing water is pretty broken. Until te last few things in the game i was using mostly those to gain income, since i couldn't figure out why the sprinkler is not working (needed a generator, not water) Also the generator is really big and in front of the plants - you could make a toggle for big machinery to be behind or for it to be like that by default and in front when holding the wrench

The flocks of crows eating trees seems... very off

the UI blocked the main screen sometimes, so i could not see what i was interacting with, the information boxes about the interactable objects going DOWN and being behind UI by default did not help

I have never seen text appear slower by the end..? with this amount of text on the screen it is annoying to wait for the people to finish spe

(this is usually what happens ^ :)  i can understand what they are saying, but something feels wrong not being able to see the last few symbols)

Not sure how i feel about the tools moving slowly towards the mouse, i just kind of wait a bunch for it to move to the thing i want to interact with. i guess you could try making it move faster if it is far away if you want to keep the effect?

The art in the game is pretty good! only i wish there was a way to set the screen to a whole number scale (1x, 2x, etc) so that the art in the game is pixel-perfect, the slider for FPS is also very odd, would be nice to be able to type a number in or at least for it to have better scale, right now it seems pretty random which FPS counts you can get (it is based on the screen size), I was using HW scaling, with software scaling slider seemed ok, would still recommend to do something about it

The zip archive of the game contains a double folder, should pretty easy to fix

Did i like the game? it was ok, I really liked figuring out what each tool does. wish the progression was more  than just plant and harvest crops over and over manually, there was little time for the characters to do their thing, so i didn't quite understand them. I don't quite remember what they said, but it doesn't seem like they interact much besides knowing each other

That is ALL! adopt as many of those changes as you like (It is your game after all~). So i say keep working and adding some depth to the game, the tile-based automation always seems fun to me! Just here was basically none... Plants growing better in different conditions seems like a good idea too to think about maybe?

I would like to see what becomes of this project~

PS: i was confused why i could not post the comment with the immage, so i deleter the failed attempt (I thought i yap too much)

(First time i places pipes THEN generator, removed it and THEN placed the sprinkler, and it started working, so i thought it needed water.. and there is basically no space to put a generator and sprinkler next to each other with 4 pipes in a place where wild plants don't grow) other configurations might work, but that is how you make sprinklers not rely on a generator:

(2 edits)

Hi!

Sorry for the late reply and thanks for the feedback, I’ll try to address the issues you brought up in the next update (when that comes out I don’t know).

I have many plans for this game (hopefully I’ll realize them all). I want to add more lore and connect the characters more (as well as create distance between some). I can see that the automation can be confusing at times (I’m talking about the generator), I’ll try to see what I can do to make it more intuitive (also, “Cutter” will be added, don’t worry). The bug you mentioned is interesting, I’ll have to take a look into it.

I understand that the text appearing slower at the end can be frustrating, I’ll change that right away.

I think that I fixed crows eating trees… some bug must’ve crawled here… (I’m joking) I’ll fix that of course, I should also make them able to spawn in some places too… I don’t think they should be seen in caves

Also about the “information boxes” you mean the boxes that appear on hover over plants?

I didn’t mention everything you said, but it doesn’t mean that I’m ignoring that. Thanks for playing!