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You have a great game. I was sorry to see that some scenes are locked in the paid version but i read and understand your reasoning for it. Though an idea for it would be a content switch. 

Also you could always add an icon to any action that leads to a scene so people know when they are going into a scene (means peope can choose not to at any time). You already have the choice for all the scenes already though it is not always clearly indicated.

I am curious if you at some point will release the option to get the full version for a single payment. I'm not a fan of subscribtions. 

Also wanted to note that some quests are very vague as to what to do or where to go. Especially two quests later in the game (stolen ring and the searching for evidense where you where attacked) The second one i get  what you need to do but where where you attacked i only remember a vague mention in one conversation at the start so are you supposed to search forever to find it?

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Hey! Thanks, I glad you liked the game! Sorry about that, but I'm sure you'll be surprised that in the early years of development the game did not have any locked content and I was releasing updates just a few days after releasing them on patreon. And if it's free then no need to support the development. So the users just play it and go support another vn.

"Though an idea for it would be a content switch." - What do you mean?

"Also you could always add an icon to any action that leads to a scene" - Do you mean in the dialogue? Like when the player chooses to start the scene I could add a heart symbol near the "yes" option. If I got this right ofc.

"I am curious if you at some point will release the option to get the full version for a single payment." - And again I don't quite get how it would work... Like buying the game here or on Steam? Or an option to buy only the build on the patreon/boosty w/o any subscriptions?

And I got the problem with the last moment. I'm planning to add the map + expand the storyline & add the option to ask Shaartan again about what happened so you could find the attack spot easier. And if you want to find the spot just check few comments below, I added a screenshot there.

("Though an idea for it would be a content switch." - What do you mean?):        Could be a toggle in a menu for centaur content so that if someone has no intrest  in it they can turn it off. but i don't think it's really necesarry.

 Especially with the:( "Also you could always add an icon to any action that leads to a scene" - Do you mean in the dialogue? Like when the player chooses to start the scene I could add a heart symbol near the "yes" option. If I got this right ofc.) Because you got that right.

("I am curious if you at some point will release the option to get the full version for a single payment." - And again I don't quite get how it would work... Like buying the game here or on Steam? Or an option to buy only the build on the patreon/boosty w/o any subscriptions?):        Yeah i mean like on  here or Steam. though i know what is tricky with the whole payment processor debacles of late. could be that you buy a build or just decide on a price for what you value the game at which is always tricky. and you can adjust the price when you add more content.

(And I got the problem with the last moment. I'm planning to add the map + expand the storyline & add the option to ask Shaartan again about what happened so you could find the attack spot easier. And if you want to find the spot just check few comments below, I added a screenshot there.):      Some sort of map would be nice. but i know developing and implementing thing can be hard and time consuming. Glad to hear you are planning it so i'll look forward to it in the future. And yeah i found the comments and screenshots that helped me figure it out :D.

Sorry, but no, I've changed my mind and not planning to add the centauress scene in the near future. Maybe closer to 0.13 but we'll see.

As for the Steam I already disscussed it some comments below (about a month ago), so no, sorry.

From the bright side I can only say that I'm planning to release builds more often now, so the next public build would be in the beginning of the next month.