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(1 edit)

I saw this game on YouTube and decided to play it, although I experienced a few troubles during the game.


In the beginning, I flew into space without taking any task and just aimlessly visited other locations where I could do something, but it didn't lead to anything, which eventually led to the idea that I was doing something wrong.

Then I figured out how to accept the task and started completing them one by one (the delivery task took me more than an hour before I read in the comments that it wasn't working).

The tasks ended quickly, but I didn't encounter anything frightening except the blinking of the light, poster replacements, system glitches. I went to explore the points of interest, but all three turned out to be empty, I still didn't understand what I spent my time on. Meanwhile, nothing frightening happened, and I had nothing else to do in the game.

Then I returned to the hub for the last time and found an UPGRADE STATION there. I just didn't know that this door was open and the game didn't seem to say anything about the possibility of making upgrades. As a result, I went through the whole game without any upgrades.

I bought everything at once and decided to make one last flight. When suddenly events began to rain down on me in huge numbers, something was constantly happening on the ship, although I saw the creature only once and did not understand if it was dangerous at all. After that, I reread one of the chips, and it looks like the creature's activity is affected by the number of upgrades.

In general, I went through the game completely wrong and ruined most of my good time. But I still like the potential of it. I would like to see events on locations, for example, the player could return to the distorted hub, but everything would work fine and the robot would not comment on it in any way. I liked the photosensitivity event, but it didn't apply to the flashlight and the purchased lamps. In general, I consider the lamps superfluous, they are very bright and with them you can forget about turning on the light at all.

The ship seemed too small to me and there just wasn't room to put anything there, but the huge windows didn't make it claustrophobic. If the ship had been bigger, darker, and had a storage compartment, it would have been much more unpleasant to move around it. It would also be interesting to encounter external ship failures that force the player to go into outer space. As an example of an event, the player could go out and find that all the stars have disappeared. Then the player repaired the damage in complete darkness and silence, and after returning everything became normal.

There is also a broken economy in the game. Gold can be safely farmed forever, a small garden with purple flowers right on the ship will make you a tycoon, purchased wipes can be turned into garbage and sold for more money than was spent. I propose to reduce the price of garbage from 250 to 50. But most importantly, there is nowhere to spend this money except for upgrades. The items offered in the store are useless, except for the lamps that are too bright.

I also couldn't figure out how the oxygen/fuel/energy cells work, and they ended up lying on the floor the whole game.

I will keep an eye on updates, and please let know when you disable something in the game. This more than an hour spent on a non-working delivery quest has really frayed my nerves.

To be honest, I was in such a hurry for this update, in result I messed up so many things. I agree with most of the described. 

About the upgrades, I believe the game tells you have access to the upgrade room after completing the second task. That's entitely my problem, that some players miss this information, I'll work on that.

A lot of other stuff is still WIP, that's why I decided to make the next update relatively huge, just to try to make everything work as intended.

I really appreciate your feedback, it helps A LOT during the development of the next update!