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I'm a fan of the Abuse-style platform shooter design, so I enjoyed this a lot.  I did have a little trouble aiming accurately, since the character moves so fast and can move pretty far from the center of the viewport.  I found both endings - the different requirements are clever.

Hey, thank you for your feedback :)

The speed of the camera is definitely something I want to change in the future. I think the issue is especially visible when you are falling, which can create some problems in the final level, and also create an overly cautious playing style, which I'm not sure is super fun in this specific case. 

Never played Abuse to be honest. I've seen a couple of videos after your comment though, and that game looks gorgeous for its time. Hope it's abandonware by now!