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(1 edit)

hey, thank you for playing - totally fair critique!

for context, this is a submission for a jam made in 2 weeks, and I agree there are plenty of things to improve, but sadly I can't change them in the next two weeks due to the jam rules

> Am I missing something

one thing that isn't clear in the game is how the liquid rate is calculated - it's log10(knowledge/penalty) - so the more knowledge you have, the faster you gain liquid. secrets also speed up liquid by 10% each, but they are meant to be the end of the game.

you could also manually increase amplifier right before a maze completion, even though the liquid rate is temporarily negative


either way, thank you and very valid feedback - I'll tweak the balance and descriptions as soon as I can, but it won't be for a bit