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From top to bottom
Theme Implementation - I guess I can see having a restart button can seem like a deja vu but it feels more like a core mechanic in many games than a theme
Special Object Implementation - I see the cherries but at least to me, they didn't hold to much significance as I became more focused on the doors than the cherries 

Fun Factor - It was definitely fun for sure. I enjoyed it

Gameplay - It was great too, the only downside is the box getting stuck in random areas. I slid a box in the tunnel and it got stuck before the button on the way back.

Visuals - I really like the visuals for it. The art style for the cutscenes strike me like it was a hazy memory. The in-game art is cool too


All in all, great game

Thank you!!! The Restart mechanic is not the Deja Vu part, the Deja Vu is meant to be the duck reminiscing on old memories when it eats the fruit, which remind it of its family.  I'll also work on fixing the box catching on collider seams, it's and issue with the tilemap collisions I used </3