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(+1)

I can mostly fix it on my own, but I do wish the 2d6 tables were d12 tables. I get that a design goal seems to be to only use 6-sided dice, but I don't like ignoring the bell curve of results on 2d6 tables.

Actually, the bell curve was on purpose. The jobs on the extremes were the weird one’s I was assuming would be least likely for your characters to perform.

But yeah, you could also use a d12 and reroll instances of 1. Every table is different