1. Will be fixed in 1.8B. For now set your resolution in the game menu settings to 1080p and this should be a workaround. Alt+Enter before racing also worked for me, but not for others. Depends on your system resolution and if you are playing fullscreen or windowed, so you will need to play around with settings to get past it.
2. I have raised this already you are not really missing much it is when the game loads the same image, but no confirmation from Kal or Dr.Muramasa if it will be fixed in 1.8B:
This seems to only happen when the game attempts to display a duplicate CG image that maybe shares a Unique Identifier (UID) with the image currently on screen, the new image fails to render in its assigned transform/position.
The rendering system likely checks if the "new" image UID matches the current UID if they are identical, it may be skipping the positioning logic or failing to reinstantiate the sprite, assuming the asset is already correctly placed.
I would hope this can be resolved by implementing a "shuffle logic" check to ensure the same UID is never selected twice in a row. If using a random selection function, add a conditional loop or a "previousIndex" variable to force a different selection.