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UPDATE 31: THE KEYWORDS

While there was an update yesterday, I'd rather discuss keywords. Even with this development blog, Twitter and all sorts of things hoping to garner traffic to Cake Kills Candy.... its our other game that seems to have even the tiniest bit of traffic. Despite Cake Kills Candy being in four game jams, after the first three days its all just flat lined. Without the four game jams there would probably be no traffic to the game.

Meanwhile, our other game AlienVania seems to get traffic via keywords such as MetroidVania and Rogue. At some point it was meant to be a rogue, but that was pulled and I had forgotten to change the keyword. Traffic kept rolling in via that keyword until I changed it. The MetroidVania still stuck because it is a bare bones, 10 day game jam MetroidVania. Even the tiniest bit of traffic that it garners is more than Cake Kills Candy.

So to shake things up, the keywords have been changed to hopefully get more views.

Even on Twitter, some keywords seem to gather far more attention, likes and retweets than others that are even more popular.