Excellent update!
Notably, the game can be put in a very difficult to stop loop if you have a persistent gold slime, and a persistent honeycomb jelly. The resultant infinite gold rain will continue even if the opponent is defeated and interestingly enough, can even carry over into a new playthrough if you exit to menu during it.
I'm not entirely sure why your board doesn't overflow during this since normally gold would cause an overflow, perhaps it's simply the number of collisions at once?
Aside from that specific occurrence I ran into no issues.
Viewing post in Potions and Polycules comments
This just happened to me and I managed to grab a video of it
I was at a point where I was just steamrolling every opponent so it was honestly a perfect way to end the run :V
Still a bit of a shame that most of the new items are missing respective transformations. Even a simple hypnotic spiral in the characters eyes or as a halo behind their head that grows in intensity would be neat to see. The game also could use a way to end your run intentionally, for example by getting to a polycule size of X at which point the shop could just have an option for retiring into your well earned poylcule of your desired size.