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(+1)

Hi, thanks for the feedback!! The skeleton should throw you back as if you were "following" it backwards (always with the same speed and for the same time), and also it stops in the last place you stopped, so it can dash a short or long distance. So this makes it look like it throws you a different distance each time

My strategy was move in a loop, going behind the skeleton after it dashes, not changing the gun direction, and dodging it as a bull.. I would make the gun direction move to a WASD direction but the controller wouldn't support it (tic-80 allows only joystick and ABXY buttons)