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A very funny take on the theme — I really liked the use of the “five-second rule” and seeing its effect in practice. Even though I’d consider it an extremely fast-paced scene, I’d say it fulfills its role well.

That said, some initial context would have been interesting, as I felt the characters are very well developed in terms of design, and I would’ve liked to see an introduction to them, even if a brief one.

I also really enjoyed the real-time rendering showcase — it was funny to see the white blood cell getting killed repeatedly when pressing the space bar. Great job on that!

A background track would definitely add a lot to the viewer’s experience, although even in its current form it already manages to convey enough emotion to keep us engaged in the scene. Congratulations on the cutscene, and I wish you the best of luck in the jam!

Thanks :D