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Thank you for your feedback, I just checked out yours.

I definitely agree with the text and will look into that bug and hide it after your first run.

I see what you mean with the slow-mo for editing, but do you feel that it would be harder to edit when going fast? My intent for having the slo-mo was that editing would be easy without wasting much time on your run since the game is speed-run oriented. Either way I can add an option to edit in real time as well.

Thanks for your feedback!

You can still keep slow motion but I don't think it is necessary to have it on separate control.

For example - when you hold button to edit character it can be on, when you release it's off.

And then you can give space for jumping. I pressed it many times with intent to jump as a habit 😅