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Hey there! I tried to play it and so far it looks pretty good

Haven't really caught up any major bugs or glitches, tho I'm a bit bothered by how the character moves, mostly because trying to go from one place to another in one trip is not always consistent

Don't know if that's how it was meant to be, but having the player move within a better defined grid could be useful, otherwise I think this is quite solid thus far

Getting caught on collision surfaces unexpectedly has been reported often as disrupting the flow, so I appreciate you saying so as well!! I've since reworked the collisions for the Abyss area, and I'm constantly play-testing, so hopefully it'll be smoother in the final version. Thank you very much for playing and leaving your thoughts!!!