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(+2)

soooooooo i managed to crash it... 

how you wonder? well as it turns out: lasers stacked on one another can all spawn new parts from the same fruit. 

example (cause of the crash): 

if you're confused: there are 7 lasers in here, all hitting the same fruit. 

so it goes: 

whole fruit + 7 lasers = 7 cut fruit 

7 cut fruit + 7 lasers = 49 halves 

49 halves + 7 lasers = 343 quarters 

game + calculating previous action = crash. 


also some unrelated things: 

having a bunch of objects pulled by the dozers causes lag and doesn't work. 

toolbox objects get deleted when you travel to another galaxy. 

the prestige system isn't perfectly balanced, but it is pretty fun. 

blender "exploit" still exists. 

cursors dont work, and if they would it would be unbalanced since you dont need to unlock them (i assume this will be fixed, just wanted to let you know). 

thank you for reading my message, and for making such a great game.

Uh oh.. I think this could also contribute to the larger lag problem.

The laggier it is, the more things happen per frame, leading to more duplications, leading to more lag.. Whoops! I'll put a check to stop this

Thanks for breaking our game as usual :D

happy to test. 

also this wont go on forever, just until you reach the split limit. 

also also, this only works with lasers, since everything else that can cut has collision (except maybe the simple knife but making a set up with them would be boring). 

unrelated: can you add an option to refund upgrades? or just disable the effects? 

and please make it so it doesn't erase the toolbox items when you go to another galaxy.