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(4 edits)

Aside from being unable to resize the screen or activate fullscreen (heard that other RPGmaker game players are currently having issues with similar games) I had fun replaying this game, even after three years. 

I got the Chip event and the Reid's Sword / statue boss rematch event in the post game, but it looks like there's no way to get rid of the big log in town, even with Reid's sword. I was wondering if there were other hidden events in the post game.

Near the river next to the church where the final boss is, I saw a house square that was used in the overworld representation of Harold's village, but I don't think there's any way to get to the area below the bridge.


(+1)

Thanks for replaying! I'm happy you still enjoy it. Stuck In The Past is turning 5 this year and it still holds up for me.

The big log is a running gag throughout the game and there's no way to move it. I had the idea for a SITP sequel where you actually do find the Unga Bunga and get him to move the log out of the way, which would open up a passage through a forest and into another town. I don't think I'll ever make it unless I'm really in the mood though. The area with the house isn't accessible and is supposed to be a forced perspective look into the river valley. Personally I'm really happy with how that came out!