No, this plugin only handles one actor. There are plans for future updates to add main character rotation and AI support for other party members.
The first rotation function is already ready and in testing; with a button you can switch who is the party leader and use different skills and resources for each actor.
But the second function is still in its early stages, and I'm encountering some behavioral errors that require rewriting an entire AI for each type of event.
I definitely want to release these improvements, but I don't have a release date yet.