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(+1)

Yay, I did it! But I finally managed it with the help of the map

The idea is great and the theme is wonderfully interpreted

The shooting feels rich and enjoyable, with all the effects, sounds, and slow-mo

The aiming seems a bit buggy and doesn’t always point directly to the cursor

The most annoying thing is that you can’t see the platforms you’re falling on. A common problem with platformers. Either move the camera a little further, or highlight the landing spots somehow

If the background weren’t solid, at least a simple pattern, or better yet, several layers, since the game is 3D, it would be absolutely stunning (the current screenshots are deceptively unattractive)

Overall, the gameplay, level design, effects, and sounds are superb! I liked the gamefeel and the challenge

Haha I haven't really learn how to create the environment with layered background for my games! I will definitely want to give this a try.

As for the aiming, I supposed the current aiming system isn't intuitive enough for players who are used to the aim following the position of the mouse. Definitely will refine this further.

Also, let me see how I can fix the landing issue better.

Thanks for the ideas and feedback!