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I read your post mortem post after playing the game and you may hate suffering simulators but you are good at them; I did enjoy the game a lot, even the part of dealing with the goat (that becomes easier with each day) and I found the idea to be very creative and fairly well executed, the art is obviously the star here but everything else also works just fine.

 I  really enjoy short games like this that end with a big reveal, however I was left wanting more (specially of the goat girl),  I just assume the game ends when it closes on it's own.

Thankfully no watermelons were harmed in the making of this game.