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(+1)

I dont understand whats going on 😅. Is a cool idea but need tons of work in regards to game feel and mechanics. Shortcuts don't seem to work so most of my focus goes into activating abilities with the mouse, sometime abilities work but sometimes the don't do anything. I'm using the basic attack in front of the first enemy but no damage pops up. The basic heal sometimes auto target the closest ally sometime it doesn't target anyone. Some inputs only work with gamepad others only with keyboard. I mean I could go on about a lot of stuff but it really just comes down the the game needing tons of work and baking. Focus on the most basic mechanics, 2 skills at the most and UI navigation after that start you'll start get value out of play testing. Currently the game is just too much all over the place to focus on anything specific. Be patient and keep on grinding, eventually you'll get there.

(1 edit)

Thanks for the feedback. Did you try to change the key bindings in the settings menu?

The spells have a tooltip description. The attack spell does damage overtime and you can see a debuff on the boss bar with the same icon.

Maybe I should change the color of the damage number when they come from the healer making it more obvious.

You also have 2 vfx associated to the cast of the attack and it landing on the boss.

I am not sure if you are familiar with mmo healing. It mainly works with mouse over.

So when you mouse over a target the heal will be launch on him at the end of the cast.

You can either mouse hover the bottom bars or the characters directly.

Which version did you play? Did you defeat all the bosses?