Really good ideas and balance changes in this update, nice work! I also like the status effect system, it's neat. I spotted a few new bugs that have been introduced:
- Crashes, mostly related to entering new levels after shopping are rare, but do occur.
- Eggplant related elixirs don't all do what they advertise. Bulging has no visible effect on size, Virile does not add eggplants on cast.
- Charm elixirs seem to hit for less alure than indicated.
- Chaining contaminant injection thievery is very fun, but there's a real possibility of things blowing up if they keep hitting each other. It's not a bug I've seen, but I feel like it can happen.
- Some hint tags are missing or are misplaced. Contaminant Injection references slimes but doesn't make them, Citrus Jelly does not say what Cha is.
Balance-wise, it feels like there are many good strategies now, but sudden size-increasing effects are very strong and overflows can't always be stopped even if you're holding a countermeasure.
Thank you for the update, it's a lot of fun!