I tried the game after seeing your post on Reddit, and I think losing immediately when you don’t take the right action in the circle is a really bad design choice. In this type of game, you’d expect the monsters to chase you instead
thankyou for trying my game . and thankyou for the feedback . in the initial stage i also wanted like that giving player a chance to retreat , but also wanted the player feel that after detecting even running is not going to help them . i think i was not able to communicate this through better design .i will make this better.
thanks again for giving my game a chance . hope you have a great day .