Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This was fun and really well polished! I found the ice floes melting to be pretty unpredictable / stressful so I don't know if I ever arrived at a real  strategy, but you executed on this simple concept really well :)

(1 edit)

Thank you. If you focused on any single floe, you’d notice that it appears and disappears at regular intervals. But they all begin at different delays, and you can’t track multiple floes at once—hence the illusion of randomness. I’m sure you noticed, though: a floe’s color shifts a few seconds before it vanishes, so it’s somewhat predictable.