So there is a semi-happy ending after the disastrous failure of the main character. Very nice touch.
I like the camera angle where the camera is looking directly into the robot's face - for me, it would be interesting if the camera spent more time in this way, and the background behind the hero would change - forest, snow, desert, that could lead to some interesting result (but maybe it would be boring?). Just an idea stuck in my head :)
As others said, I wouldn't mind playing a game where a robot hangs with a cat on a deserted planet.
Adding sound effects could be more immersive. Nice take on the theme :)