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(1 edit)

Wow thanks for playing! Yeah it's technically a "wall hang/climb" (no jump-off push) but maybe I should have done that instead. Currently if you just press up/down it climbs the wall, but in hindsight that is really the only up/down feature outside of the "no damage from falling rocks" (which is also a kind of useless card too. haha) and UI stuff really so that was a dumb decision on my part. haha. Ah well, is what it is at this point. haha. 
Thanks again for playing though!! :D