Pretty fun. The mini-games were programed well and were responsive once I got them working. The art style is nice too. My only problem is that it's sometimes hard to figure out what the controls are, even when the instructions work (EX "Turn the crank" doesn't tell you how to turn it), leading to unsatisfying losses. This could have probably been solved if more people on the team play tested.
It would also be cool if the mini-game order was randomized.
I'm not really sure how this follows the theme of the game jam, though.