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I enjoy the narrative premise at the beginning a lot! It immediately made me feel like I wasn’t just playing any 2d platformer, but that there was something more going on, and it genuinely made me curious about where the story would go. The environment design and the music both serve this narrative well, and together they create a very nice overall atmosphere.

I also appreciate how the controls are introduced gradually through level design, following the needs of the tutorial and slowly building up in difficulty. One design moment that stood out to me was when I was surrounded by enemies and had to defeat them in order to escape, that felt very well aligned with the narrative context. 

The game's connection to jam theme is pretty unique. Within its own scope, the game experience itself feels coherent and self-contained. It's a rooted platformer experience. Thank you for making this game!

Thank you very much for the wonderful feedback! I’m really glad to hear that you enjoyed the game. This was my first time experimenting with several things like the combat system, atmospheric look, and other features so it feels great to know they helped make the player experience enjoyable. I’d also love to hear if there’s anything you think I could improve. In particular, I’d be interested to know how the combat felt did it seem responsive to you? I’d love to hear your thoughts. Thanks again for taking the time to share your impressions! 😄