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(4 edits)

Unusual game. I liked it! But I have a couple of remarks.

  1. It's not always clear whether you hit an enemy or not.
  2. The player character is very slow and dies to 2-3 enemies in a matter of seconds. Let's say, if the player's current speed is 1, then it should feel more like 1.3, or maybe add a dash ability with a short cooldown. That way, the player would always have a chance to avoid damage and feel like a champ