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Yes, it's possible. We can define a variable to store the CD. I'll allow configuration in both turns and frames. I have this code ready in another plugin; I'll just adapt it. I'll release the version with this verification shortly.

thank you :)

It's ready. I've added the v6 file which has a countdown system based on frames (active frames) or turns. I've also added a unique summoning function per battle. Again, it was superficially tested. In the next free session, I'll test all the new features of this plugin and release a version.

Seems to work fine so far, The turn cooldown works for sure havent touched the frame one yet but I imagine it works too.

Thank you :)  

Just let me know if you need anything, and please let me know when you release your game.

THank you so much you've been a lot of help and I'll be sure to let you know <3