This is such a nice mechanic, very intuitive and fun. Would love for harder puzzles and for a better use for the "normal form" of the main character. Currently I was able to just run through all the levels by just using the shadow mode almost and positioning the shadows correctly. Nevertheless, great concept and execution!
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That's very real, we were nervous about making the puzzles too difficult and a lot of them are fairly light as a result. In more developed puzzles the normal form is important for readjusting the light source and moving statues around, but that only comes up a couple times in the game as currently designed. I'm so happy you enjoyed what we did have!