By now, I've released 19 games and one game editor. On every release I post everywhere about the new game, I'm giving away for free (ex. Reddit, YouTube, X, Discord etc.). That usually results in an attention spike (200-400 views and 20-50 plays). But it only lasts a few days, before the total traffic again flatlines at zero. So, instead of creating a feeling of building a great collection of games which will have a basic flux of players, it feels more like throwing just another game in the dumpster. So, it is what it is, but my question is: how do you keep motivated to do more games in a situation like this?