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(+1)

This was excellent. Looks great, plays great.

I saw you mention this on discord - it would be cool to have a sequel with multi-screen levels. If you used px9 compression you could fit more map data in there - the github repo for Celeste 2 shows off their method for this pretty nicely.

Really expert work. I loved it!

Thanks! Yeah we are currently working on a version that still has single-screen levels, but hopefully more than 30 by storing them in strings. px9 would probably be a better approach than just having a 256 length string for each level beyond the regular map. Thanks for the suggestion and for checking it out!