Hey, nice work.
I’m currently also working on a Minecraft-like project (still very early), so I’m looking closely at similar engines.
Things I noticed positively:
Movement feels good
Sugarcane moves in the wind
Very strong performance (I had ~4000 FPS)
The textures look similar to those used in official Minecraft update trailers
Overall, the current state of development is very solid
Around 2000 FPS even with 32 chunks
Bug:
Water appears everywhere below height 62
Features I could imagine:
Sneaking
Falling sand blocks
Damage from cactus (and cactus destroying blocks)
General damage system
Crafting
Loading textures/mods outside the EXE (e.g. for texture packs)
Looking forward to future updates.