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Hey, nice work.
I’m currently also working on a Minecraft-like project (still very early), so I’m looking closely at similar engines.

Things I noticed positively:

Movement feels good
Sugarcane moves in the wind
Very strong performance (I had ~4000 FPS)
The textures look similar to those used in official Minecraft update trailers
Overall, the current state of development is very solid
Around 2000 FPS even with 32 chunks

Bug:

Water appears everywhere below height 62

Features I could imagine:

Sneaking
Falling sand blocks
Damage from cactus (and cactus destroying blocks)
General damage system
Crafting
Loading textures/mods outside the EXE (e.g. for texture packs) 

Looking forward to future updates.

Thanks for checking it out! 

I'm glad to hear the performance wasn't an issue at least. The bug with the water is a known one, and it'll be patched soon. I'm also adding sneaking and crafting next!

Sounds good. I’ll check it out again once those updates are added.