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(+1)

Thanks! I will add in more instructions in the next update. I was thinking of adding it as a bomb that explodes in 2:00 if you don’t reach a certain floor.

(+1)

Imagine opening the door and finding a random power up/treasure chest, or you find an enemy you must roll your dice against, and they could each have their own modifier to make each battle unique? Keep going!

Updated to the best of my ability to be wishes of your comment. Each floor has chance of enemy or health. You will have 5 health total.