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(+1)

I like how it looks, it's very charming.

I was trying to get my dudes to build a 8x5 wooden house but they were taking forever and I couldn't figure out how to reassign them to build the basic cooking station first so I tried quitting to menu and that didn't work so I quit to desktop and now when I open the game again the buttons don't do anything, which is a first. 
This persisted after deleting the folder and a reboot, alt-entering the game to force it to run in windowed mode doesn't help either. Does your game save anything externally?

Anyways my only real feedback for now is that I wish you could queue tasks the sims style and that the UI showed you the character's needs without needing to individually check each one to find which of them is starving. 

Hi GorriDev, thanks for playing. That is a first, yes... It was caused by an unguarded reference to my sound manager class. It was trying to apply the custom settings (saved in appdata) before the manager instantiates. The menu buttons hookup code is below this operation, so it never happens.  I'm sorry you experienced this bug. I'll be making an update ASAP to address it.

Sims style task queue is interesting. Rimworld has something similar also. I'll see what I can do. And yes, the character view should be easier to read. Thank you for your feedback!