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Unfortunately our game jam is about cutscenes only and no gameplay or other interactions. Check the rules and FAQ:

  • Create a real-time rendered cutscene in any game engine (30-90 seconds) with minimal camera control, like panning or rotation, to showcase your storytelling and cinematic skills!
  • From our Goal: the 2nd GoedWare Game Jam Cutscene Edition has arrived! We're excited to explore this new challenge format once again, asking you to create a 30–90 second cutscene using any game engine of your choice. This time, it’s all about visual storytelling, real-time rendering, and creativity without traditional gameplay mechanics.
  • The cutscene should be cinematic without interactive elements like dialog choices or player actions. Focus purely on storytelling!
  • Question: Does my cutscene need to be interactive? No. The cutscene should be cinematic and should not include interactive elements like dialog choices or player actions. Only minimal camera control (like panning or rotation) is required for verifying real-time rendering.
  • Question: What format should my submission be in? Submit a playable build format (e.g., .exe for Windows) that runs the cutscene directly, just like a regular game build from your engine of choice. The submission should only contain the cinematic cutscene, but you can include a simple main menu to start the cutscene and an optional credits screen if you’d like. 

That is why we have to disqualify this submission unfortunately .

WHAT NO I DIDN'T KNOW IT IT IS MY FIRST JAM I WANTED TO DO SOM GAMEPLAY... I DID A HARD WORK😭