The loading screen is probably the only part of the UI that looks half-decent. It doesn't help that the main menu image is really blurry lol.
Controls are fine, but the direction changes are hard to react to if you don't already expect it. There needs to be better signposting for when and where it's going to curve. Collectibles have annoyingly small hitboxes, and I end up missing them by a hair's breadth. The levels feel like their lighting is really flat and asset-flippy for the somewhat realistic style of the assets. It might be a little better if you throw on some post-processing?