Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

At first the fights were a bit boring since they were all samey after I learned the grasp and idea on how I'm meant to play but they picked up near the end, in fact I almost lost but the blue haired girl ended up having a oneshot skill that saved me. 

I wasn't able to figure out which stance to take since the attack animations were too fast for my reaction speed, it seemed like I was meant to learn a pattern. If there is a pattern Id suggest changing the enemies looks to differentiate the block combos.

I think I didn't use all fight mechanics as they were both needed and the game also finished fairly fast, I didnt use any item or understood the parry mechanic beyond standing still or ducking, but I was swapping to the second character while the enemy was flying. Notes: -At the main menu you're asked to press any button and I was a bit stumped because I'm in keyboard and mousee without knowing I was meant to hit specific keys

-City movement maybe feels too fast, although im not sure about it, its just a thought

-At one point an enemy lost all its hp and I swapped to the blue haired girl as a combo, she didnt do any action but still lost the turn, I would have preferred that the game checks for this and lets me play her turn, although its a fair punishment maybe, up to you.

-I had a crash I couldn't reproduce, I think it was when an enemy was following me to start a fight, see screenshot for the pop-up log