Hello. Maybe I'm just not seeing it, but is there a way to export sprite data into simple decimal format for using in C64 basic? Otherwise, I'm enjoying it very much.
Hi,
No you are not missing it, it just doesn't exist, sorry.
While I understand that it could be useful for adding a few sprites as data in BASIC, it is generally more useful and greatly more optimal to load sprite data from a separate (PRG, binary) file from a BASIC program than to have hundreds of PETSCII text decimal values (DATA statements) written/pinned on to the end of your program.
It is something I might add at some point but most users are either building their projects using the data files exported from SpritePad/CharPad (ie. with the data "baked in") or explicitly loading them (from disk/tape) at run-time.
ie. 10 LOAD "SPRITEDATA",8,1
I will consider adding it but it's kind of a pain in the butt with so many different exports possible (from CharPad, SpritePad) for something that is not needed by many people.
Lines/lists of decimal values never align neatly either, unlike hex :)
Will consider further.
Ps. It may be possible to find a hex editor (or some other standalone tool) that can export a file's byte values as a list of comma separated decimal values .