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Game is hard to understand with the terrible and semi broken UI. I had to resize the window to see the fate choices. I added a hallway turn to get to the end(to get more rooms  before boss), but I accidentally gamed it since the megamen just walk back and forth horizontally, they never get past the entrance area.  And how did I conquer the world when all I did was sit here? The descriptions sound like crap, I'd rather have my monster minions be monstrous.

Despite all that, I had a little fun building the dungeon traps and such. Couldn't figure out what the rooms around the boss did though. I feel like there should have been some non combat rooms like research studies, treasure hoards, or something.

Keep it up and it could be good.

(+1)

Thanks for putting up with how unfinished it is. The rooms around the boss are actually for the exact thing you thought, but it's not implemented yet. The final game is going to be extremely comedic in tone though, it could work well as a serious thing maybe, but it's not what I had in mind.