This was fun! Really liked the art and the main concept was super cool. It was fun trying to solve all the puzzles and figure out what was real and what wasn't. Fit the theme really well. I felt very satisfied shooting the mimic in the last room.
I must confess, I found the final treasure by walking around the room spamming the interact button. If you expand on this game further, I wonder if something could be done to prevent that tactic from working. Not sure what though, and also not even sure if that's a problem (b/c I had fun regardless and thought it was funny finding the treasure like that haha!)
I also encountered the bug borot described (with the initial window being super zoomed in) and had to zoom my browser in to get the game to display. Figured I'd let you know. Maybe activating itch's fullscreen button for the game could help w/ that. I occasionally get a similar bug when I'm testing godot builds on mac for some reason, and normally have to solve it by going in and out of fullscreen for some reason.
Great job on this game! Super cool idea and execution!