Hey, I played your game. I'll be honest, at first I thought the game would be a little out there for me. I could tell it was very much like Balatro in terms of the cards, packs and things, but without the familiarity of poker, and the tutorial kind of dragged. But after the tutorial I really got into my run. I made it to the 60k round. I thought I had a pretty good deck going, but got some bad draws (though I needed some lucky draws to get that far). Very fun. All of the card interactions are great. I really got focused on the shield crafter and wardens (with an assist from the reordering card), but probably should have figured out some other interactions. And I think I should have played more with picking new banners. I imagine there's a lot of depth here. And the renaissance theme has a lot of great personality. Anyway, I had a lot of fun with this. Nice job!
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I think it was the fact it's in the first 3 markets. I probably only need one personally. Having played Balatro I was familiar with most of it, and your tool tips do a good job of explaining what things are. I guess why I describe it as dragging is because I felt like it was explaining things I already knew, while I didn't really feel like I learned what I didn't know, which was how to win hands and construct my deck strategically. But only playing though a run can teach that, so the tutorial felt like it delayed that. Anyway, I'm an impatient person, and I tend to miss important things in tutorials because of it. So it might just be me. Also, it clearly didn't affect my enjoyment of the game, as I had a blast with it.