Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I think it was the fact it's in the first 3 markets.  I probably only need one personally.  Having played Balatro I was familiar with most of it, and your tool tips do a good job of explaining what things are.  I guess why I describe it as dragging is because I felt like it was explaining things I already knew, while I didn't really feel like I learned  what I didn't know, which was how to win hands and construct my deck strategically.  But only playing though a run can teach that, so the tutorial felt like it delayed that.  Anyway, I'm an impatient person, and I tend to miss important things in tutorials because of it.   So it might just be me.   Also, it clearly didn't affect my enjoyment of the game, as I had a blast with it.

(1 edit)

Cool thanks for that I'm glad you enjoyed playing!!


The reason I had the extra two market tutorial dialogs past explaining banners is to point out the difference between recruitment packs and showcase packs as this was something I saw people get confused by