Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GAME ON!  I've added global scores so please give any or all levels your best shot.  Right now the score are only being captured and not shown (only local scores) are shown on the levels page at this point, but after I see a few more scores from other players, I'll put in the final steps to make it truly a global score board.

Scores are based on most stars for the level and fastest play - you get more stars when you (destroy all enemies), collect all keys, bombs, and orbs.


https://lostwords.itch.io/alchemist

(1 edit)

I've put a lot of time into this one so far, glad it's just a jam, because I've literally been jamming things in.  I'll slow down and tighten it up finally - Hopefully I didn't introduce any bugs when adding global player scores.  I also revamped the ability to load and save your own levels and still need to do some more there.   Particularly because there is no 'login' used to load or even overwrite previously created levels, I will need to do a little more fine tuning.  ;-)

I think another additional 8 total hours spread out over the next several days is all I should further put into this submission... it's starting to get out of hand - the code is becoming a mess, and the complexity of all that this little game is doing is adding up.  ( a backend server to save levels and scores, local scores, global scores, 1-13 standard levels and the ability for users to create, load and save/overwrite levels -- oh my! )