Not being able to grab things after jumping is, like you said, to stop the player from being able to immediately grab onto what they just jumped from. I probably should have put a timer on it so it allows you to grab something after like half a second of holding grab down though. And yeah I wanted to add something similar to a transparent set of hands to let you know if something is in range because it does get a bit annoying. Unfortunately I didn't get the time to add that one. I'll keep this in mind for the future though, thanks for the feedback!