## Version 1.2.0 (January 3, 2025)
### New Features
- **Options Menu** - Accessible from main menu with three tabs: Audio, Display, Controls
- **Audio Settings** - Master, Music, and SFX volume sliders with separate audio buses
- **Display Settings** - Fullscreen toggle, VSync toggle, Mouse sensitivity slider
- **Keybinding System** - Rebindable keys for movement, jump, energy light, and spirit sense
- **Settings Persistence** - All settings save locally per player and load automatically
- **Screen Shake** - Camera shakes when taking damage for impact feedback
### Improvements
- All game audio now properly routed through Music or SFX buses
- Background music uses Music bus
- Player sounds (jump, shoot, hurt) use SFX bus
- Spirit attack sounds use SFX bus
### Bug Fixes
- Fixed premature game over in co-op when one player respawns (race condition with network timing)
- Added 0.5 second delay before game over check to allow respawn RPCs to arrive
- Position sync no longer overwrites death state (prevents stale data conflicts)
- Added death guards to prevent multiple death triggers